“Fatality, Liu Kang wins.”
By the time I hear this, I do not care who won. Gore and violence have already ruined an otherwise perfect gameplay experience.
“Mortal Kombat 1,” the newest game under the Mortal Kombat franchise, was released on Sept. 14. The community compliments the game for its story mode, which is filled with interesting backgrounds, unique characters and diverse settings.
I start playing the game and see there are many different game modes to try out. After consulting friends for advice, story mode seemed the best way to go, in place of the “versus” online version.
While playing the game, it became evident there were several storylines before this one, but the game makes it easy to quickly assimilate yourself with the game, which as a new player, I appreciate.
Although the game’s story builds off of previous games, it has new additions. A clear villain is established with the cliché humble-roots-to-merciless-savage story, but nonetheless, it grabs my attention. The villain behind the villain is a mysterious entity, and I am excited to see how it plays out.
Additionally, the tension build-up is well-executed. The game takes place during a time when two worlds, Earthrealm and Outworld, are competing in a tournament that will influence their prestige and their security from the other. The Fire God, Liu Kang, helps lead Earthrealm, but it is unknown to him the events happening beneath the surface of the tournament. I enjoyed the idea of having a setting based on a simple story and a deeper, more tangled plot underneath it fully captured my attention.
The game’s graphics are well-developed, with the character’s moves and attacks being enhanced by it. I also enjoy the Kameo fighters, a new feature to the Mortal Kombat series, who appear in the middle of battles to aid you while fighting an enemy, making the battles more engaging. Some notable Kameo fighters can also be used as main characters, such as Kung Lao, Scorpion and Sub-Zero. Especially during story mode, these fun tidbits of the game cover up some gory details.
Unfortunately, within cutscenes, some appalling events occurred. For example, upon failing challenges within the cutscenes, the focus character of the part of the story is killed in a macabre manner, with blood spurting out of dismembered limbs, prompting an option to retry. I could not ignore this for the sake of the game, as the gore was surprising both in its amount and depiction.
The story mode of the game is interesting, but the other modes are where the legacy of the game can be quite clearly seen. When I first played, I did not know Mortal Kombat is known for being, well, quite “mortal.” Occasionally, upon being prompted to “finish” your opponent by the narrator, a certain set of moves will result in your character performing what is known as a fatality, a gruesome and jarring final attack.
Thankfully, I was shielded from these horrible events through a large amount of the story mode, as a fatality kills the opponent, something that should not happen if a character is to remain alive in the story. Upon witnessing my first fatality, I immediately realized the game is not for me. I had never experienced such a ghastly sight, and the lack of sensitivity surrounding it only made it worse.
What would have been an otherwise amazing experience was completely ruined by the blood and gore present in limited portions of the game. In fact, had there been a “No Blood” option, something that was present in previous Mortal Kombat games, I would have selected it and carried on playing the game. But, the lack of such an option prevented me from playing more.
“Mortal Kombat 1” demonstrates how a franchise can ruin the experience of certain players by making their games appeal to a limited audience. Desensitizing violence in the manner Mortal Kombat does not only ruins the scope of their game, but it also sends out a vile message.
Violent j • Jul 19, 2024 at 9:07 pm
You sound like a looney left wing liberal. A little sissy cry baby. If you don’t like it then don’t play it. Growing up in the ’80s we prayed that someone would create a game where you could brutally kill somebody just like in the movies. I take it you’ve never watched the original RoboCop. That movie was very brutal and violent. That’s the way Terminator should have been. I love mutilation blood and gore I love dismemberment and decapitation. And one of my favorite games was Manhunt by Rockstar. But the point I’m making is growing up in the 80s we prayed for games like this and then finally in 1991 a group of guys yes I’m talking before they were liberal nerds nowadays and all of these computer companies it was a group of actual real hardcore men that were creating a video game that was interesting and fun to play because 90% of your audience is males. And adult males at that. But they created a game called Mortal Kombat and it completely swept the World by storm. It was way better than Street Fighter could have ever dreamed of because this game Incorporated blood and gore and allowed you to kill the character. And it wasn’t too many years after that that we got Doom and then Grand Theft Auto was born. And Grand Theft Auto III change the entire world with the decapitation and dismemberment and tons of Gore. Although the new GTA is for like 13 year olds. It’s too tone down for my taste. I prefer blood guts mutilation. It’s not real but I like the option to be able to do whatever I want in the game and to have the freedom. If you’re too squeamish then don’t play it go play Mario or play Street Fighter. Leave Mortal Kombat to the grown folks yes I’m talking about the Boomers and Gen X who grew up on this game. Because you’re obviously Young. My generation was Rebels we wanted violent video games and we prayed for them and now that we have them you’re not satisfied. I don’t ever want to go back to the way things used to be when games were for five year olds. I’m pushing 50 years old and I love Violet movies and I love violent video games the more violent the more gruesome the better. One of my favorite movies is the saw collection. You get my point as a matter of fact I’m loving the new violent fatalities in Mortal Kombat 1. But they need to be way more over the top I wish they would employ me because I would come up with some really good fatalities as a matter of fact I would incorporate it into the game that when you use stabbing weapons in the game during a fight that it would actually show cut marks and blood pouring out of the wound during the fight. And I would create even more extensive fatalities. People like you shouldn’t play Mortal Kombat. If it bothers you go play Street Fighter play something for a 12-year-old